Original Post
Hi everyone, my first post here and I have a few questions :) Im very interested in racing games and I was wondering how would you go about managing your scenes in such games? For example, what kind of data structures are more suitable for this kind of games? Octrees? BSP? etc. I would like to start a racing related project but first I would like to understand better this whole scene management aspect. Some light into this is very welcome :) Thanks.