Original Post
Hi guys, Not really sure where this fits, as it's not related to Game Programming at all, it's just a general question..so anyway. Is it possible to have more than 1 frame buffer on linux? And/Or is it possible to hide the frame buffer from view? Basically I want to be able to render on it and then write it out to a file, at the moment it does that, but the frame buffer is visible which isn't really what I want, plus when 2 instances of the program is running they write over each other on the frame buffer. Anyway, any insite would be greatly appreciated. Thanks, - SD