Original Post
I am very close to finishing my next engine but have one aspect of it that I don't know how to implement it.After purchase of my engine every project made and published(internet or boxed) will require that 10% of the profit per month will be payed to us as royalty.The tachnical aspect of this is how can I implement this into the actual software of the engine so that all of the ones put on the internet for download(or browser) can be tracked and inform us on what projects are being sold on the internet.Can you please help me on how I can implement this into my game engine.