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opengl

Started by giugio Oct 8, 2008 at 4:36 PM 0 replies 750+ views
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giugio
giugio
Hy. I have some little experience with opengl. But this is my queston: why the professional programmers uses directx for create games ? 1)speed? but vbo is slower than directx? 2)documentation 3)help in vs and in all community book ecc...? 4)integrated shaders vs extensions? why?
V-man
V-man
Someone else asked the same question and answers are here
http://www.gamedev.net/community/forums/topic.asp?topic_id=510845

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