Original Post
As the title says I need some help with programming with XNA. I remembered that months ago I actually signed up for this site but never used it. Now that I'm tired of being bored and wasting most of my time, I've decided to actually try programming something. I'm not sure if this is the right place to post this, but it's the XNA board so I figured it was a good place to start. I've used XNA before. I had a class in college where we used it and we did several projects with it (just last semester I think). To see how much I learned and to see if I was actually making any progress in learning what I need to know for the career I'm shooting for I decided to try to make a crude video game that was a completely indepedent project, unlike just replicating the projects in the books like I did in school. I planned to make a Mega Man rip-off just to see if I could do it. By looking at my old projects, reading the book and taking some snippets of code from my old projects I understood I managed to take a .png file with Mega Man X sprites and get them to appear on the screen. Now what I want to do is make it so that I can move the image on the screen by pressing the arrow keys, that where I'm stuck. I know the code for putting in controls goes like this: KeyboardState keyState = Keyboard.GetState(); if(keystate.KeyIsDown(Keys.Left)) { //This is the area where I don't know what to put in to get it to do what I want! } Sorry for the long post and perhaps sounding agitated, but I've been trying to do this for half the day and I still can't figure out how to do it! I've tried reusing code from other projects to get the results I want but none of them get the job done for this particular case! Any help would be appreciated, thanks.