Original Post
I've been making the odd small project here and there, a model loader, 2D engine and the sort, but nothing that was relatively large. I started a medium sized project about a week ago, and I'm approaching it slowly planning the data structures and such. But then it came to me, if I want to create a fairly decent medium sized project I'm gonna have to be more serious about debugging, since I've only really done micro projects before, I didn't really feel debugging was all that neccesery. I've looked around the net and there really isn't much about debugging (apologoies if I just suck at searching for stuff and there is plenty of material out there in the open) so I was hoping someone could kindly point me to anywhere that goes from the basics to the moderately advanced stuff.