Skip to main content
GameDev.net gamedev.net
🔒 Locked

SDL and Win32?

Started by ARC inc Oct 13, 2008 at 6:04 PM 1 replies 600+ views
Original Post
ARC inc
ARC inc
I was wondering can you mix Win32 and SDL? Like use Win32 for buttons, and a few other things, and use SDL for Sprite Rendering etc.
A_SN
A_SN
Yes you can, but it depends what you want to do. I for one mix Allegro (display, mouse, keys), SDL (sound, timers) and the Win32 API (Open/Save dialogs, window positioning).

If you mean in the same window then I guess no.
ARC inc
ARC inc
A friend clarified this for me thanks though!

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.