Original Post
Hi, After recently completing my first project, I became aware of all the huge holes in how I was structuring things. I see alot of posts on here about "how to do this and that with API X" but never really many about taking a step back and the overall structure and how game componants work together. Im currently looking at Box2D with the intentions of using it in my next project, however the concepts of how to structure systems to work together "properly" is something thats is frying my brain to think about. Can anyone link me to any resources, book etc about game structure or similar topics? I know I probably could have worded this better, but I was having a hard time focusing the question I wanted to ask, and this was the best way I could put it. Thanks, Scott