Original Post
Okay I am trying to create a game editor of sorts for my 2d game. I created some meshes and created a bounding box so I could tell if the mouse was over the bounding box. Everything works perfectly with the exception that when I move the mesh with the mouse the farther away the mesh gets from center the mesh outpaces the mouse cursor. So if the mesh is at the top of the screen the place I have to click to move it is below it. Does anybody know why this would occur?