Original Post
Hello there! I'm writing to ask for some help and pointers. I'm now starting the development of an interactive ray tracer (something similar to Ingo Wald's OpenRT) on Linux. The thing is I'm not very good at this openGL and graphics thing. I just need something to open a window, show the frame my software produced, and keep updating it (to generate fps). Right now all it does is export the calculated frame to a HDR image, that is opened with exrdisply ( http://www.openexr.com/ ) The exrdisplay has 4 sliders to control the quantity of light(exposer, defog, knee low, knee high). So my window will have to have these 4 sliders and show the frames. What would you recommend for me to use? OpenGL, allegro, sdl or other? is there anything already on the internet done so I can just adapt? thanks in advance :) Threethazz PS: sorry if this is a repost. I've done some searches but everything I got was directioned for game development and not for this low level stuff. [Edited by - threethazz on October 16, 2008 1:25:24 PM]