Original Post
Hi all, Hoping you can help with some links or pointers in the right direction. I'm working on my first significant piece of software, having learnt C++ and Darkbasic from books - I'm struggling because I want to plan the code of my game out well in advance ie all the objects/functions I'll need, all the assets, how they will all interact etc and I haven't been able to find any tutorials or sample documents to help me through this. Are there standard techniques and documents used for planning your software? If so, would you have any idea where I could find these? Many thanks in advance, Jim