Original Post
Hi I need some websites or documentations about game physics math,you know like: 1-vectors and how they are used in games.. 2-how to do the collision using the vectors..because I have one algorithm I made but I can not do the sliding collision,that is when you slide when colliding something. 3-rays that are used from source to destination,that is how to know that an object is seeing another.. if you got one of those solution please tell me..because I really need it.. I use VB6 with DX8.. Thanks for your time..