Original Post
Hi all, i would like to know.. how can i collision objects with a map done in 3D studio max? For example, in my "game" i have two ships and i actually can detect if they collide. It's very simple 'cause are only two objects. But how to do it with a exported map ?? It's supposed that a map have lots of polygons, so i can't even imagine doing collision test against all they.. I'm using XNA btw Thanks in advance and sorry my poor english