Original Post
Hey everyone! Is there a difference in performance when working on coordinates say from -1000 to 1000 in XYZ, and say from -50000 to 50000? Let's assume purely theoretically that I there are no precision problems when shrinking the coordinates, would it have better performance? I thought the answer to this question is 'no', because what does it matter if the polygon is 'large' or not? When the camera is at a relatively the same location, it looks the same size on the screen. Well, I'm not so sure anymore. Thanks in advance!