Original Post
I have hit a wall and I hope someone out there has an idea and please help me. Say I have a point cloud(set of points in x,y,z space) and another set of points that form a cut-off line - i.e., a curve beyond which the points in the point cloud should be removed. I would like to take the remaining points from the point cloud and retriangulate them such that a surface can be rendered. I think that it would be easiest to render the point cloud as a mesh and trim off the values beyond the cut but am unsure. I have no idea where to start and if anyone could even point me to a algorithm page so that I can understand mesh construction that would be great. Thanks for any help