Original Post
hi, in my application i work a lot with 64bit numbers. i barely need floats/reals, only few of them. would u recommend me to change the number definition of the lua compiler/runtime to uint64, or would u rather recommend that i continue to use doubles, and use them for my calculations? i actually would like to NOT change the lua configuration, but it just "feels weird" to perform my uint64-stuff with doubles :) thanks Chris