Original Post
I am trying to increase an int everytime the Space-key is pressed while a collision occurs with an enemy (which kills the enemy), and set a boolean to true when the int has reached a certain number (2). But it seems as if it keeps increasing. So my question is how do I make the int increase only by 1? Any help is appreciated. Thanks in advance.
...
if ((GetAsyncKeyState(VK_SPACE) & 0x8000) && g_anEnemy.enemyCollision)
{
g_anEnemy.enemyLeft = g_anEnemy.enemyLeft + 1;
if (g_anEnemy.enemyLeft = 2)
{
none = true;
}
}
...