Original Post
I'm new to PTK game engine and am happy with it so far. Does anyone here familiar with PTK know if it has an ability to handle mouse picking of 2D transparent objects in some particular way? If not, I'd like to hear the ways others handle it (disregarding PTK or any other graphic engine). I have been using picking matrix in OpenGL for my 3D applications, but now, as my needs do not exceed 2D sprites mouse handling, I'm looking for an easier way. Is color picking using rendering to offscreen a good/easy/fast way to handle mouse picking or is it considered as a workaround? Does it have any downsides? Regards, Marko