Original Post
Hi. I am using Visual Studio 2005, C# dot net framework. I am programming with managed DirectX, and got a problem with the Mesh class. I am trying to create and render a sphere using: Mesh mesh = Mesh.Sphere(....) and renders with mesh.DrawSubset(0) The problem is, that the mesh does not contain any subsets! the mesh.NumberAttributes returns 0, and DrawSubset(0) fails. The mesh object contains the vertices and faces if I check it, but it does not create a subset for rendering. What could be wrong? Thanks in advance, cheers!