Original Post
I was playing Monster Rancher Evo today, it's a rather old-fashioned rigidly turn-based game (each turn represents a week, each week you can either fight or train or 'work', reminds me of a dating sim). Anyway it has randomly occurring problems "This monster demands a toy, go buy one." "That monster needs medicine, go get some." That in turn make me think of Sims2, where one of the most entertaining parts of the game was where the shower would randomly break, make a big puddle, and need to be fixed with much cursing, or someone would get electrocuted, or set the house on fire, or roaches would invade... one of the design insights I gained from contemplating that game is that it would have benefited from having more types and more frequently occurring 'disasters' with more required player creative/strategic problem solving. So would the average MMO I think. So anyway, has anyone ever seen a game that has randomly-spawning puzzles? And I don't mean 4 orbs are randomly spawned around the level and you have to collect them, I mean real puzzles, either adventure-game style or timed minigames. I guess randomly spawning NPCs with dialogue puzzles would count too.