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moving map elements
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Depends on your definition of 'scripted'. Some games do indeed use scripting languages. Others don't really provide scripts in the sense of code, but level-designers can 'script' these game objects in a graphical editor. Often, the functionality of these game objects is still hard-coded, but made easy to use and reuse for designers.
If you really want to know, pick up an editor for a modern game (Unreal & Half-Life series for example), follow some tutorials and experiment a bit. That's the best way to find out. :)
If you really want to know, pick up an editor for a modern game (Unreal & Half-Life series for example), follow some tutorials and experiment a bit. That's the best way to find out. :)
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