Original Post
hello guys, i'm working on my little game project. since it is a one man project, i really need an automatic uv mapping tool. i found a plugin for lightwave, gives some really nice results http://www.newtek.com/forums/showthread.php?t=44949 but since i don't have lightwave, i guess i have to write one by myself. but what is the algorithm behind this tool? is there any famouse paper talking about this? thank you.