class Any
{
public:
int *num1;
int *num2;
};
class Any
{
public:
Any(void);
int *num1;
int *num2;
};
Any::Any(void)
{
num1 = new int;
num2 = new int;
}
int main(void)
{
Any *myClass = new Any;
}
#include <iostream>
using namespace std;
class Any
{
public:
Any(void);
int num1;
int num2;
};
Any::Any(void)
{
num1 = 0;
num2 = 0;
}
int main(void)
{
Any *myClass = new Any;
int *pointer1 = &myClass->num1;
int *pointer2 = &myClass->num2;
cout << myClass << "\n";
cout << pointer1 << "\n";
cout << pointer2 << "\n";
}