Skip to main content
gamedev.net
🔒 Locked

Looking for an XNA programmer

Started by rausaen Dec 28, 2008 at 8:24 PM 2 replies 550+ views
Original Post
rausaen
rausaen
Hello All. I am looking for an additional programmer in the Vancouver, B.C. area to help me and my friend out with an XNA game we are making. We do not want to give out too many details about it right now, probably because they have not been solidified and are subject to change, but the game is a platformer melee fighting game that has a considerable amount of humour. XNA is a framework developed by Microsoft that makes it easy for indie developers to make Xbox live arcade games that can easily be imported into the Xbox live marketplace. We are currently in pre-production and will be having a meeting on Jan 3rd at 1:00PM to discuss the design of the game, weapons, characters, stuff like that. This is not a paid position but it is a great opportunity to get experience with C# and the video game development process; plus, it looks great on a portfolio :D! So if you think you are up for the job, just feel free to email me at nathanogloff84@gmail.com. When you email me, please list relevant experience you have so that if more than one person replies, I can select the one best suited for our needs. Also, just feel free to reply to this thread if you have any further questions.
steven31dd
steven31dd
Hate to say this but you need to move your post to the help wanted section,
also you need to follow the template on one of the top posts.

good luck to ya
I love that adrenaline feeling when I pwn you.....
nsmadsen
nsmadsen
Please fill out the mandatory posting template. Otherwise this post will be closed.

Thanks,

Nathan
Nathan Madsen
Nate (AT) MadsenStudios (DOT) Com
Composer-Sound Designer
Madsen Studios

Austin, TX
nsmadsen
nsmadsen
Closed.
Nathan Madsen
Nate (AT) MadsenStudios (DOT) Com
Composer-Sound Designer
Madsen Studios

Austin, TX

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.