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Level designer.

Started by Armonio Dec 28, 2008 at 9:53 PM 0 replies 450+ views
Original Post
Armonio
Armonio
Contact Hello there. my name is Cameron Hintz, I'm 14 years old and I live in Canada. I am currently interested in becoming an environment artist (or, a "level editor"), in the future (Yeah, I know, don't get my hopes up eh?). Anyways. I own a fully licensed Autodesk 3DS MAX 09 32-bit (my brother is rich after a car accident that he fully recovered from, and got a load of medical insurance money to boot), and have been experimenting around with it for half a year. I would say I'm decent, as I've modeled Swords, Dinosaurs, a few space ships and am currently working on designing a level for a type of "demo" I am creating to occupy any free time I may have through any day of the week. As I am enjoying creating the environment more than modeling props, animals or characters, I am looking for an engine (I've looked at Ogre but I'm not sure if that's what I need), that I could export my files into so I could create this "demo" of mine. Nothing fancy. I'd just like to be able to move around the level and interact with objects. I'm not big on animating, so i wont put in any characters (they'd just stand there) or texturing, so it will be a while before i texture my level. All I want is to place a controllable camera (like the first-person-view of an FPS) so I could move around the level and pay attention to detail etc. Also: Anybody know of a good texturing tutorial? Notice I wrote "good". I've googled countless words and phrases regarding free engines, but am clueless as to which one is good for me. Anyways; here's some photos about the project i need help with: Renders of a Cargo ship; Photobucket Photobucket Photobucket Photobucket As you can tell, im horrible at texturing. Then some screens of me using Silo to model and sculpt the dinosaur and remaining prop ships: Photobucket Photobucket Photobucket Photobucket Photobucket Photobucket Photobucket Photobucket Photobucket Thanks for any help. Feel free to e-mail me at rumolly@hotmail.com if you have anything to comment on. (I don't check it frequently, though. >5 times a week.) [Edited by - Armonio on December 28, 2008 10:17:39 PM]
Ashaman73
Ashaman73
Hi,

just buy a copy of the newest unreal game (unreal tournament or unreal, I'm not up-to-date). This way you got a AAA engine + level editors etc.
Gamedev.net is a more general game developer community, when you need advice on your art or level design go to the forum 'visual arts'. My second advice is to look also at www.polycount.com, which has a great community of environment artists and level designers.

--
Ashaman

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