Original Post
Is here a way to create a PBuffer context without needing to create a regular context first? I'm looking to create a non-visible rendering context to run some graphical tests with, but it seems I need to create a regular window first. If this is the case, then I can also just create the window and make it non-visible to get the same effect, but there must be differences between the two (non-visible regular context and pbuffer context). All of this on Windows.