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Eden

Started by invman 1 reply 1k views
Original Post
invman
invman
Mechanical Sheep is glad to present Eden, a story-driven action adventure game. Eden originally started as a UE3 project, but a couple of months ago we decided to change development to CryEngine2, since it proved to be the best option to fulfill our creative vision. Some of the features which are part of our design are already available in the engine, which in turns lets us expand upon them and present a more polished package. Along with the announcement of the new engine, comes the launch of our new website. This will be one of the main sources of information, so feel free to visit it regularly and give us some feedback on how to improve it. We are also looking to expand our team and welcome more talented and dedicated members. If you wish to be part of our team, check our Jobs section to see what we're looking for and what we can offer. If you wish to contribute but your area of choice isn't listed, you can drop us an e-mail. About Eden: While we want to keep some things under wraps for the time being, here's a sneak peek of what Eden is bound to present. Introducing the first episode of Eden With technological advancement, humanity had finally overcome the limitations imposed by nature. Bio-augmentation, at first the province of soldiers, quickly found its way to the civilian realm. Within a decade it was de rigueur for anyone with the resources. A simple transaction could bring freedom from illness and enhanced abilities, the body as the canvas of opportunity. No task was unachievable and the weaknesses of flesh were a problem of a bygone era. Science provided what nature lacked. Mankind had achieved evolution by its own hand. The age of post-humanism had begun. Yet augmentation proved to be the schism of the twenty-first century. It began slowly, as dissatisfaction. Some blamed man's transcendence beyond human, the blasphemy against God, the widening social division of the classes; many used the fear and contempt to further their own, less noble, agendas. Unruliness turned to riots, riots to planned violence and terrorism. The history of Earth became a litany of attacks and reprisals, bombs and bullet points. Societal breakdown on an unprecedented scale ruptured the balance of the world. It was an age of chaos. Then there was Eden. A paradise city, shielded from the terrors which gripped the planet. It was a world of opportunity and wealth, where humanity could flourish in safety and luxury. An ideal settlement dreamed up by visionaries and founded by pragmatists, it was a new hope for mankind. But even in paradise, the tremors of discontent rattle the foundations of society. You are one of the city's Watchmen, a detective bound to uphold the laws and protect the ideals Eden was founded upon. The city is yours to explore, from its dazzling streets of gleaming skyscrapers to the dark alleys of its underbelly. A richly styled retro-futuristic landscape beautifully rendered with CryEngine2. Select your augmentations, manipulating your very flesh in accordance with your personal tastes. Choose to live by violence or wit, blazing glory or artful subterfuge. But choose wisely, because every question is loaded, and the combat will be visceral and intense. An ambitious narrative will lead you through the heart of Eden's society, into the shadowy mysteries which lurk there. Team name: Mechanical Sheep Target aim: We're developing a total conversion mod for Crysis. Compensation: This is an unpaid project. Technology: CryEngine2 Talent needed: At Mechanical Sheep, we are currently looking for talented and dedicated individuals to fulfill the following positions: * 3D Artist * Animator * Programmer Detailed descriptions of what we're looking for and what we can offer are listed here. If you're interested in a position not listed above, feel free to contact us through our e-mail. Team structure: We currently have 11 core members and 12 collaborators, most of them versatile and experienced in areas such as programming, modeling, visual arts, design, sound effects, writing and music. Contacts: contact[at]mechanicalsheep[dot]com Previous Work by Team: This is our first project as a team. We have been together for a few months now, having worked on different teams and projects before. Feedback: ANY Additional info Here's a short propaganda piece: Media: You can check the rest of our our gallery here. [Edited by - invman on February 26, 2009 1:48:31 PM]
bhigley
bhigley
My name is Brandon, and I'm a music student at the University of California, Santa Cruz. I'm about to finish up at school, and want some experience to add to a resume/demo CD.

I've composed for one video game already, produced by the flagship graduating class in Game Design at UCSC, as well as a few viral ads for StuffedZoo.com. Feel free to visit my profile on MySpace at myspace.com/bhigley to hear some samples of my work.

If you're interested in contacting me to compose for your project, please do so, I'd be happy to.

Brandon
invman
invman
We are looking for a few more people. Check our website for more information or contact us through the e-mail listed in the OP.

Thanks.

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