Original Post
So I was working through some tutorials from www.cokeandcode.com , and I found out that some of the code had to be refactored. The code was from 2003, I was wondering, what's today's API for making 3d and 2d Java? I want to start on the right foot, so I'm wondering what do you use? JOGL , Java3d (i think that's gone?) , LWJGL (?) , Swing , AWT - or is there some new fangle graphics API now that everyone uses? I'm not so interested in Game Engines right now, just the graphics. Cheers, Dan