Original Post
Hello guys! I have a simple question.. I always wandering if there is some preferred shutdown sequence for Direct3D 10. there is a lot of stuff what must be released when shutting down a D3D10 App... DXGIFactory, DXGIOutput, DGXIAdapters, D3D Device, SwapChain, RenderTargetView, DepthStencilView, backBuffer, DepthStencilBuffer, VertexBuffers, IndexBuffers, Shaders, Textures etc etc etc... Should I be careful with something when I release them? Some preferred order maybe? Thanks!