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unloading textures.

Started by animator 0 replies 450+ views
Original Post
animator
animator
Say I have 64Mb of memory on my graphics card. I load in 64Mb of textures for level 1 of my game and bind them to 1,2,3, etc. Is there a way to then unload these textures so I can load in another 64Mb of textures for level2? I'm not quite sure how it works.
Me in a nutshell - Patchwork Personalities.
Brother Bob
Brother Bob
Either glDeleteTextures or load a new texture to a previous name to replace it.

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