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MS3D Animation

Started by powertomato Feb 24, 2009 at 11:15 AM 0 replies 550+ views
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powertomato
powertomato
Hi, I'm trying to animate a MS3D (binary) file. I'm currently working on the affine transformation matrices. However i've got some strange mistakes... I've read the source from: http://www.gamedev.net/community/forums/topic.asp?topic_id=411052 and the file specification from milkshapes documentation. But I couldn't find any information about the keyframe rotations: I'm interessted if milkshape uses deg.(0-360) or rad. (0-2*Pi)? Thanks in advance! powertomato

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