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drawing lines

Started by majek Feb 27, 2009 at 9:29 AM 1 replies 600+ views
Original Post
majek
majek
Hello again I have a quick question- Is it possible to store vertex data for a line list inside a LPD3DXMESH object and render it using DrawSubset? Currently I'm using a vertex buffer and DrawPrimitive to draw lines.
vs322
vs322
DrawSubset is actually just calling DrawIndexedPrimitive method, using the D3DPT_TRIANGLELIST option. So lines are out.
majek
majek
Ok thanks, I was just wondering.

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