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[java] 3DS Loader for Jogl

Started by Firecow Mar 4, 2009 at 9:06 AM 3 replies 4.3k views
Original Post
Firecow
Firecow
Hi, i have been medling with Jogl for quite some time now, and have a good Face-> Vertices, Normals, TexCoords hierachy up and running. All i need now is some inspiration to create my own 3DS File Loader. But i'm only able to find example on how its done in 'goddamn' C++. I'm sure i could interpret the C++ into Java, but it would take ages. So what i'm asking for, is the SRC code to a Java 3DS File Loader or a link (Even though Google is growing tired of me). Thanks in advance. Mads Jon Nielsen, Denmark
Firecow
Firecow
Hi... I've spent some time downloading the newest jME and get it up and running.
To my big supprise JME, only seem to support .max .md2 .md3 .milk .obj and .X3d formats.

Please correct me if i'm wrong..

Best regards
Mads Jon Nielsen
Firecow
Firecow
I've been looking everywere inside the jME api, without any luck.
I've found alot of very good tutorials for C# and C++...
But they use a alot c++/c# specific classes. So i'm stilling looking for a port to java. It must already be out there, so i'm guessing that i'm looking all the wrong places...

Best Regards
Mads. Aalborg, Denmark

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