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Started by rouncED 0 replies 500+ views
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rouncED
rouncED
l_dea28adae72d401d9629873e1dd6df07.png this is a picture of my new model editor, which is complete with poly modelling tools (its multisided poly) and ive just implemented the start of the texture painter, which isnt complete at this stage (note that the texture isnt finished) but it looks much better than id expected, looks like painting on top of the model like a miniature is a great way to do it. I want to extend this to making a mega textured environment (it will take AGES to paint) but at the moment the projector is shooting through to the under triangles so its not working at this stage, im having trouble with dx10 but im getting the hang of it. If I made my game like this, it could run under dx8 hardware, which is just about every pc on the planet.
Wyrframe
Wyrframe
If you want responses, give your threads titles; "Untitled" is neither interesting nor particularly helpful. Also, this probably belongs in the Image of the Day board, not the Graphics Programming board.

Just FYI.
RIP GameDev.net: launched 2 unusably-broken forum engines in as many years, and now has ceased operating as a forum at all, happy to remain naught but an advertising platform with an attached social media presense, headed by a staff who by their own admission have no idea what their userbase wants or expects.Here's to the good times; shame they exist in the past.

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