Original Post
Ok, I'm converting my game to Linux. I installed Fmod and SFML inc/lib for Linux installed on Knoppix and I went under Automake wretches buttons where the libs and includes are told where they are at. So when I compile I keep getting that it can't find the includes and its also saying it can't find OpenGL headers. Can someone please tell me how to get Fmod, SFML and OpenGL running on KDeveloper? I seem to be doing something wrong. Also yes, I did add -lopengl32 and etc.. And I am using gl/glu.h and gl.h. Any assistance? Thank you, Andrew.