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Square or rectangular textures

Started by RobM Mar 31, 2009 at 8:14 AM 1 replies 700+ views
Original Post
RobM
RobM
Is it more efficient to handle square textures over rectangular textures on modern graphics hardware or does it not matter? e.g. is 512x512 generally better than 2048x128? Thanks
Evil Steve
Evil Steve
I can't say for sure, but I'd be very surprised if it was more efficient to use square textures. Using power-of-2 textures will probably make a difference, but I doubt using square ones will.

If in doubt, knock up a quick test program to use a 512x128 texture and a 256x256 texture and see [smile]
RobM
RobM
Thanks, Steve. It's all in the name of efficient and non-memory wasting texture atlas research! :)

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