Original Post
I am thinking of trying to make a plugin based game engine. I have been looking a bit at the dr dobbs article and will probably try and implement it soon but i have a question. Is it possible to have a plugin load up a whole group of classes? For an example of what i want: a graphics system would probably have the main graphics core class and also a bunch of other classes like textures, buffers, etc... is it possible to load all of those into the engine in the same plugin? Thanks