Original Post
Hello people, first, let me introduce myself: I'm a Danish game developer, studying hard, working on my master thesis, about what makes some games perceived as high quality games, i.e. both from the players' and the developers' POV. The latter is also part of my question. From a coding perspective, what do you see contributing to high quality in a game? How do you, as a coder, ensure that your code does the best for your games' overall quality? I anticipate answers in the direction of 'minimising bugs', 'optimising fps' or 'structuring code for readability'. I would love some elaborations and personal opinions on those matters and I would be ecstatic if you could enlighten me with some new aspects. Your answers will help me focus later interviews and surveys. Best regards Nicolaj Schweitz [Edited by - neonleif on April 15, 2009 3:59:23 AM]