Original Post
I'm in D3D9 and trying to set up multiple render targets and I'm having a hell of a time. I can render to the first target at index 0 just fine, but the other target at index 1 just shows as empty. It's definitely clearing both targets, so I know that much is working. Both targets are the same width and height, and have the same format (D3DFMT_X8R8G8B8) and there is no depth buffer attached. Is there something I might be missing? I've never really tried using MRT before so be gentle. Oh and I've tried the refrast and it's doing the same thing so it's definitely my issue.