Original Post
How can I quickly put a loading screen up, just a bitmap of somesort or something before I hit my render loop? My problem is that right now I have all my models in an ASCII format, since I am debugging and tracing what's going on. The application can take 30 seconds or more to load everything up. I can't really just render something using DirectX too easily, as my resource loading happens before the main render loop starts. So all the rendering calls don't get hit. What's a quick way if just letting the user know, "I'm working! I didn't crash!"