Original Post
Heya all. Im Quil and I want to be a Game coder. Im currently learning C++, started from the basic, and I know pretty much (I think :P) now. I know Pointers, References, OOP, and ofcourse all basic things. My dream Goal is to make a MMORPG. I know its still a long way to get there, so I joined this community for some help. At school im doing the "HAVO/VWO" but im going for "VWO" (my marks are mainly 9s and 10s. 10's for math and English). It is the highest level of school we have here in Holland. (High school, as im 13). I have MUCH time to learn (10-14 hours a day) because im in the hospital for Leukemia. With all those extra Medicin's today feeling bad is not happening anymore.. So its alot of computering! =D Anyway, last night I was wondering. Is it wise to use the .NET framework (I already did C# and Visual Basic and PHP before I started learning C++) in the client or server? It has really nice functions, and they are all pretty easy to access. It is just Random rand = new random; (in C#) and then you have access to all random functions. Im learning from a Win32 command-line with the Visual C++ Compiler. That means there are no .NET features in. I want to use the same software the proffesionals do, as I have a photograpic memory (if its bad english: I can remember every detail without problems, I pwn the game Memory). So, what do you think? Is using the .NET framework in a server/client for a game nice?