Original Post
Imperii A 3d strategy game I've created for a swedish game development competition. The goal in the game is to build a defense around the green park. Enemies will spawn in waves and try to break through your defense. You win the game by killing all waves of enemies. Some of the (basic) game engine features: - developed in Java - XML scripted game design - AI pathfinging using Dijkstra's algorithm - runs on Windows, Linux and Mac (but only exe for windows bundled in the demo zip currently) - Particle systems - GUI - Menusystem - works in most screen resolutions - Shader based animations - Bloom - 3d sound - runs on 32 and 64bit systems (much faster on 64 bit jvm) If you're interested, please download the demo of the game and test it :) Post any error reports in this thread. A game play movie: ">
Imperii Homepage with screenshots and demo /Robert