Original Post
Hi I have want to create iso-surface mesh from 3D points and i looked at marching cubes algorithm can do my job. I found VCG library that has implementation of marching cubes but lot of reading of papers and example i still have some confusion. I tried to create implicit surface of sphere and it is working fine. But i donot how can i supply my points to marching cubes. Because in sphere it has center and radius. So anyone can tell me how can supply my points to marching cubes ? If anyone want to see my code i will happy to show it..