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How to triangulate surface

Started by nareshn2008 May 27, 2009 at 7:38 AM 6 replies 1.3k views
Original Post
nareshn2008
nareshn2008
Hi I have some sets of points .I know the sequance of points and i want to triangulate this point and want to generate polyhydron mesh. So what method should i use to do this ?
nareshn2008
nareshn2008
Hi

I already read this papers but it very large. I need small code that can be easily implement. My mesh is not complex it just made from some conoids.

nareshn2008
nareshn2008
Hi

I know voronoi diagram i have to look at CGAL.

How about Marching cubes if i am right Can i generate mesh from points ?
theequal
theequal
Quote:
Original post by nareshn2008
Hi

I know voronoi diagram i have to look at CGAL.

How about Marching cubes if i am right Can i generate mesh from points ?



You could also try the GLU library tesselator and gluNewTess, although it doesn't seem to handle multiple contours (certain cases apply)
and will crash on you unexpectedly. :)

Or this library:
http://www.cs.cmu.edu/~quake/triangle.html
nareshn2008
nareshn2008
Quote

You could also try the GLU library tesselator and gluNewTess, although it doesn't seem to handle multiple contours (certain cases apply)
and will crash on you unexpectedly. :)

Or this library:
http://www.cs.cmu.edu/~quake/triangle.html

/Quote

Yeah it's look like 2D version. I need 3D one :)

currently i found Alpha shape that is help me to do my Job.

Anyway thanx all for reply :)
nareshn2008
nareshn2008
Quote:



You could also try the GLU library tesselator and gluNewTess, although it doesn't seem to handle multiple contours (certain cases apply)
and will crash on you unexpectedly. :)

Or this library:
http://www.cs.cmu.edu/~quake/triangle.html

Original post by nareshn2008



Yeah it's look like 2D version. I need 3D one :)

currently i found Alpha shape that is help me to do my Job.

Anyway thanx all for reply :)


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