Skip to main content
gamedev.net
🔒 Locked

Customizable Characters

Started by jchmack May 27, 2009 at 9:20 AM 3 replies 1.3k views
Original Post
jchmack
jchmack
I am interested in making a custom character generator like those seen in Soul Calibur 4 / Oblivion. Can anyone point me to any good tuts/resources for such a system? I am particularly interested in dynamic mesh deformations and skeletal systems. I really am curious to see how they are able to transfer animations between characters.
agaudreau
agaudreau
If a model hiarchy has the same bones as another model with animation. You can apply the other model's animation bone transforms to your model's bones.
Jae Hyuk Kwak
Jae Hyuk Kwak
In the case of Fall out 3, they use FaceGen. I'm also curious for other parts...
Every game programmers should be eXtreme Programmers, with TDD.
jchmack
jchmack
Quote:
Original post by Jae Hyuk Kwak
In the case of Fall out 3, they use FaceGen. I'm also curious for other parts...


Ive seen facegen but do they have it in game? Do you know if they bought/licensed the source for it?
sybixsus
sybixsus
Quote:
Original post by jchmackIve seen facegen but do they have it in game? Do you know if they bought/licensed the source for it?

Yes, they use it in-game. I don't think you need the source. There is an SDK.

http://www.facegen.com/sdk.htm

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.