Original Post
This is a topic that has proven much aggravation to me over the years. I have been able to make discs, cylinders and more but I could never create a sphere procedurally. Part of the problem is that I have no clue what the math in these websites mean ( http://mathworld.wolfram.com/Sphere.html , http://local.wasp.uwa.edu.au/~pbourke/geometry/sphere/ and http://math.rice.edu/~pcmi/sphere/gos4.html). I have tried reading multiple threads on this forum, including http://www.gamedev.net/community/forums/topic.asp?topic_id=340439 and http://www.gamedev.net/community/forums/topic.asp?topic_id=535449 . The problem is, it makes absolutely no sense to me. Could anyone, please explain from start to finish on the math behind creating the verticies and indicies. I would greatly appreciate it. [Edited by - Hurp on June 9, 2009 12:26:54 AM]
