Original Post
Hello, In my shader sourcecode I use the function normalize(). when i load and compile my cgfx shader file and call cgValidateTechnique then it occurs an error. Technique has not been validated. But when I dont use normalize, the tachnique will be validate. The error occurs not during run-time. Occurs by compiling the shader. What the ... is that ? I use the latest cg version 2.2 c-mos