Original Post
I'm trying to make a game that will be cross-platform. I'm going to make it on ubuntu(or other) linux and then build it for windows using mingw in linux. I'm having trouble building boost and luabind for mingw at the moment. Could someone help me get luabind compiled or send pre-compiled (mingw) object files for luabind. Is there another way to achieve what I'm trying to do besides dual booting windows and switching back and forth. Also I was thinking about using qt but I can't think of a way to get QT into mingw and still use luabind (if i can get it compiled) ps: the problem with luabind and boost is that they both won't use the mingw compiler when compiling and although I've searched for about 3+ hours I still haven't been able to find a solution.