Original Post
Well I have a working RPG, which is pretty short and simple. Now I'd like to move on to doing either a tetris or pong clone. Im thinking either using SDL or cracking up the DX10 book I have, and learning to use direct3d for it. OpenGL is another option as well for me, as I have used it a bit in school. Trying something different though would be nice. What are your suggestions for a game and technology?