Original Post
Website at Sourceforge Virtual Game Directory (VGD) can run a program in a "virtual environment" where additional directories can be mounted on top of the working directory, where files/folders there override those in mounts below them/the working directory. File iteration is also modified so that all files in all mounts are included in the iteration (top mounts override lower ones as always). To Use: Create a text file that will be a "profile" for the application/game. In it write the following
cmd C:\Path\To\Program\To\Run\program.exe
mount C:\Directory\To\Mount
mount C:\Another\Directory
...
Then drag this text file onto VGD.exe to run the program. Right now the program is in extreme alpha and has only had limited testing but shows promise. I'm looking for help stress testing it in different scenarios and improving the README/description if its not clear. I'm also trying to find other uses besides just modding (as you can install a mod in a separate directory and mount it so you don't have to overwrite files in the game and back them up). Any clarification or errors please just post - and if there is an error post the program you used it with + version and the version of VGD. Also post your profile text. [Edited by - brwarner on January 31, 2010 9:18:32 PM]